UX News

A look at what's going on in the field of user experience.

Everyday Information Architecture: Auditing for Structure

, A List Apart: The Full Feed

Just as we need to understand our content before we can recategorize it, we need to understand the system before we try to rebuild it.

Enter the structural audit: a review of the site focused solely on its menus, links, flows, and hierarchies. I know you thought we were done with audits back in Chapter 2, but hear me out! Structural audits have an important and singular purpose: to help us build a new sitemap.

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Nothing Fails Like Success

, A List Apart: The Full Feed

A family buys a house they can’t afford. They can’t make their monthly mortgage payments, so they borrow money from the Mob. Now they’re in debt to the bank and the Mob, live in fear of losing their home, and must do whatever their creditors tell them to do.

Welcome to the internet, 2019.

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Trans-inclusive Design

, A List Apart: The Full Feed

Late one night a few years ago, a panicked professor emailed me: “My transgender student’s legal name is showing on our online discussion board. How can I keep him from being outed to his classmates?” Short story: we couldn’t. The professor created an offline workaround with the student. Years later this problem persists not just in campus systems, but in many systems we use every day.

To anyone who’d call that an unusual situation, it’s not. We are all already designing for trans users—1 in 250 people in the US identifies as transgender or gender non-binary (based on current estimates), and the number is rising.

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All you need to know about colors in UI Design — theory & practice

, UX Collective - Medium

All you need to know about colors in UI Design — theory & practiceA series of tips, theory, best practices and examples about how to use color to design interfaces.Photo by Tyler Lastovich on UnsplashThis week I was thinking a lot about colors. Exist a lot of colors to use and especially in interfaces, where we have more opportunities to take combinate colors, using high contrasts, choosing brighter colors and attract more attention.

The color is one of the principal characters of this story (the interface) along with other characters such as typography, space, etc. But today, I want to tell you about our friend, The Color.

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Breaking the ice: how to help quiet participants talk

, UX Collective - Medium

Isn’t it frustrating when you can’t seem to get answers from a participant? Here are two points for your next UX research session.Photo by Sebastian Herrmann on UnsplashPicture this.

You’ve spent the past week planning your research, scouring your prototype for all the possible actions your user might take. You’ve devised your observation points and are eager to ask your list of questions. The participant is finally sitting in front of you. You ask them to sign a non disclosure agreement. You’ve gone through all the necessary formalities.

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Making Design Process More Development-friendly and Business-satisfying

, UX Collective - Medium

When we talk about design, we often look back into the design process that guides us. And as UX designers, this is also a question that is…

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Lessons on Visualization from the Industrial Environment

, UXmatters

By Jonathan Walter

Picture this: You’re in a windowless room, bathed in sterile, fluorescent lighting. A rattling HVAC (Heating, Ventilation, and Cooling) system is pumping in recycled air from above. You’re sitting in front of multiple, large-monitor displays—which may not be positioned ergonomically—studying complex, graphic visualizations for any problems that may reveal themselves. These could be simple nuisances or present potential dangers to human lives. You’re working a long shift today—twelve hours to be exact. While you may get the occasional break, you’re otherwise rooted to your chair. You must try not to miss anything important.

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A Design Language for Touch, Gesture, and Motion

, UXmatters

By Steven Hoober

Prototyping is a form of digital sketching. Whenever you need to develop, depict, or demonstrate motion, gestures, scrolling, or other interactions, you need to prototype.

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Project Estimation, Part 2: Creating a Scoping and Estimating Tool

, UXmatters

By Leo Frishberg

In Part 1 of this series, I introduced my idea for a scoping and estimating tool that emphasizes transparency, puts the customer in control, and focuses on the work outcomes for piecework rather than hourly rates. Now, in Part 2, I’ll present a tutorial for creating this tool, while providing some theory on crafting a service business.

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